Guides from Pokii Games
These pages are original commentary on this catalog — not copied blurbs under an embed. They exist so a visitor (and a reviewer) can see how we pick builds, how scoring works, and which games belong on a phone. Also see the play guide for click-to-load and troubleshooting.
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How Pokii Games hosts a title (and what we refuse to ship)
Why Pokii Games self-hosts HTML5 builds, waits for a click before loading a player, and writes unique rules instead of pasting the same three sentences under every iframe.
· ~545 words
The first five games to try on Pokii Games (and why that order)
A starter path through the Pokii Games catalog: one sports toy, one puzzle, one physics racer, one two-player match, and one score chase — chosen from the live library, not a generic top-10.
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Which Pokii Games belong on a phone (and which want a keyboard)
Portrait vs landscape, tap vs WASD: a practical split of the Pokii Games catalog so you stop fighting the layout on a commute.
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Two players, one device: Court Clash and Bunker Duel
How local 2P actually works on Pokii Games — tennis on a shared keyboard and hotseat artillery — without accounts or a matchmaking screen.
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Where your Pokii Games progress actually lives
High scores, puzzle levels, and cosmetics on Pokii Games save in your browser — not in an account. What survives a refresh, and what a cookie wipe deletes.
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A sensible order through the Pokii puzzle shelf
Hue Vials to Dart Clear: how to climb the Pokii Games puzzle catalog without jumping into a 200-board directional grid on day one.
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How scoring actually works on Pokii sports games
Strike Bowling’s 300, Court Clash first-to-three, Penalty Ace’s 15 kicks, Goal Shot stars, and Ping Pong Ball lives — the real win conditions on this site.
