Which Pokii Games actually want a keyboard
Most of this catalog is a thumb. A few titles are worse — or simply different — without keys. This is that list, taken from the live builds, not from a “desktop games” keyword.
A keyboard is a control, not a prestige filter
Pokii Games is still a browser arcade. Plenty of titles are portrait tap toys: Hue Vials, Knife Hit Emoji, Crane Stack, Fruit Merge. This page exists because opening Undead Siege or Ridge Rally on a cramped portrait phone is how a first session feels broken when the build is not.
Use this list when you are at a desk, or when a game page says landscape plus WASD. The phone-or-desktop guide still covers layout. This page names the keys.
Ridge Rally — arrows, lean, gas
Eight physics climbs. Gas, brake, and lean. On-screen pads exist; lean-plus-gas chords are harder with thumbs. A crest that loops the vehicle is the fail. Checkpoints exist so you can learn a hill without pride-restarting stage one.
If you only have a phone, pick Speed Boat instead. Left and right, one crash, portrait. Ridge Rally is the desk climb.
Undead Siege — WASD and a held mouse
Twin-stick holdout in a desert town. Desktop is WASD or arrows plus mouse-hold to fire. Phone is left-half move, right-half aim-and-hold. The middle of the screen is not a shoot button. Cover (wrecked cars, cactus) matters more than standing in the open to track.
Every fifth wave is a mutant boss. Clearing a wave returns some health. That recovery is why the keyboard-and-mouse version is the one we recommend first.
Fight Ninja — jump and slide keys as a fallback
The ninja always sprints. Tap the playfield to jump; far left edge (or Left/Down) slides. Up/Space/Right also jumps. Landscape. This is optional keyboard, not a WASD campaign. If you tap anywhere like Knife Hit, you jump into a high shuriken.
Court Clash and Bunker Duel — two people, one set of keys
Court Clash 2P: W on the left court, Up on the right. Sit so each person owns half the keyboard. A phone 2P game is elbows. First to three.
Bunker Duel: Up/Down sets angle, hold Space to charge, click a weapon. Hotseat means you pass the device after FIRE. Twenty-five weapons and wind. Copying last turn’s power is how you miss. A tablet you can pass also works; a tiny portrait phone fights the charge bar.
Strike Bowling — optional keys, still three taps
Bowling is portrait and fine on a thumb: on-screen arrows, then tap to lock move, power, and hook. A/D or arrows plus Space on a desktop is the same three-step throw with a clearer power bar. It is on this list as an optional keyboard upgrade, not a requirement.
If you came here looking for ‘all keyboard games’, do not skip Hue Vials just because it is tap-only. That is a good first puzzle. This page is the exception shelf.
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